
I was more pointing out that you were advertizing that this was the "long awaited" complete version of Brutal Mario, resulting in clickbait.

Battleship Halberd has a door at the first screen, leading to a non-functional boss battle with Omega (level #150) with the cave battle background from FFV.Peach's Castle is called "Luigi's Castle".In place of the side stage unlocked by clearing Bowser's Castle is a stage called "High Speed Coaster".Taking Maze Cave 2's place in World 9 is Thunder Valley.Ludwig's Castle is just a bunch of Grab Blocks with a Goal Orb.Mario's Item Theft has no life farming spot.The Zable Fahr battle has no HP system.The Wily Capsule boss in World 6 has smaller graphics and hitbox.Skull Coaster is on Maze Cave 1's place, right before Iggy's castle.Maze Cave 2 also has a secret exit, accessed by jumping over the wall behind the goal orb.

_[Hack_by_Carol_v1.0]_[En_by_ntr11023_v1.0]_(~Brutal_Mario)-1460247303.jpg)
Maze Cave 2 replaces Skull Coaster as World 4's first stage, being titled simply "Maze Cave".3 before heading to the underwater segment, using resprited Bullet Bills as the horizontal cannon balls and resprited footballs as the diagonal ones (with invisible Chargin' Chucks acting like cannons). Titanic starts out with an autoscroll segment reminiscent of the Airship stages in Super Mario Bros.

As this was one of the first demos, and Carol hadn't decided which stages would be removed, some of the levels lack the 没 ( botsu, discarded) kanji next to their names that they would later obtain in Demo 7.The area near the lives counter in the World Map HUD is slightly discolored, being sky blue unlike the remainder of the HUD which is periwinkle.
